|Career Summary:||Career emphasis:||Systems engineering in Space, Aerospace, and Defense Electronics|
|Career journey:||From Manufacturing / Mechanical CAD / Simulation Engineer for a defense electronics company to Virtual Reality Specialist focused on interactive 3D graphic virtual environments to Space Network display sharing activities for Mission Control Center at NASA / JSC.|
|Career highlights:||NASA Published Whitepaper “Display Sharing: An Alternative Paradigm” for the Mission Operations Directorate presented for the Space Operations Conference in April, 2010. Private NASA published whitepapers, including, “Space-to-Ground Video Conference through IP”, August, 2011, “Voice Dictation and Command for Mission Control Center Operations” June 2012, “Mediated Reality: Deep Space Video Streaming”, Feb 2013. “PC-over-IP Zero Client Architecture”, 2014.|
|Pertinent Story:||NASA / JSC Space Medicine BioMedical group required a new approach to an existing solution for Private Video Conferencing (VC) meetings from the ISS crew members to their family members on the ground from their homes. This included expensive Video switches and codec machines, dedicated ISDN lines to family member’s homes, and an outdated product from Microsoft called NetMeeting. The BioMedical customers were looking for a replacement for NetMeeting when the ISS Avionics network team was removing the outdated NetMeeting and I proposed to use a “third-party” securely integrated, FIPS 140-2 AES 256 bit encrypted Peer-to-Peer tunneled IP VC solution utilizing the Space-to-Ground Ku band network. After working several months on a specific task – developing a display sharing prototype from this third-party vendor in Mission Control – I discovered that this development could rectify a separate issue with the current private VC family meetings. I researched and negotiated a set of new requirements to this vendor, that required me to understand the NASA space-to-ground network environment process, independently implemented a test emulation environment with space-related IP concerns to analyze the vendor product; including speed-of-light delay, video jitter, lip synchronization and network disruptions, and negotiated a test plan with the Orbital Channel Adapter (OCA) team to demonstrate the vendor’s ability at the ISS Avionics test environment known as the Joint Station LAN Lab at Sonny Carter. I produced a whitepaper that analyzed this whole process and presented the results to several Control Boards for both Avionics (OD) and Ground (DD) groups with great success. However the Mission Critical (MC) environment’s IT Security team suggested that encryption wasn’t enough. I then added a new element of security by by-passing the IP network solution through the MC Firewall by using a Video Capture process to overcome any IP security flaw through the MC Firewall with additional success. Both OD and DD Groups approved the final product and process to be utilized by the FDOC production team as a tool for Private Family and Private Medical VC conversations. This IP solution removes the need for expensive Video Switches, a Video Codec, dedicated ISDN lines which significantly reduces the cost of the operations and allows the family members to become independent from their home. I was asked to consult the initial production setup and continued to tweak the environment with admired success by fulfilling the need with a live demonstration from an ISS crew member back down to ground.|
Principal Software Engineer, 2007. Titan Consulting Division of L3 Communications. - Principal Software Engineer for NASA, Johnson Space Center, Houston, Texas. Developing and supporting new Operational technologies for NASA. Working primarily with GTK+ GUI interfacing toolkit written for International Space Station Video Processing.
Software Engineer, 2006. Ciber, Inc. - Automation Engineer for Texas Instruments, Stafford, Texas. Developed and supported UNIX scripting techniques to automate Semiconductor Chip Manufacturing processes using AutoShell specific industry standard communication methods. Responsible for new development, configuration, deployment and sustaining of project specific machinery for automation manufacturing processes on UNIX environments.
Software Engineer, 2005-2006. Ciber, Inc. - Automation Engineer for Micron Technologies, Boise, Idaho. Developed and supported UNIX scripting techniques to automate Semiconductor Chip Manufacturing processes using AutoShell specific industry standard communication methods. Responsible for new development, configuration, deployment and sustaining of project specific machinery for automation manufacturing processes on UNIX environments.
Virtual Reality Consultant, 2004. EDS - Virtual Reality Center, Plano, Tx. Developed a training manual and class course, "Fundamentals of Virtual Reality", as well as, high-scale presentations of "Virtual Reality and Tactile Feedback" for Chinese clients to the EDS Virtual Reality Center in Detroit, MI.
Information Specialist, 2003 - 2004. EDS - Application Engineer for 7-Eleven Corp., Dallas, Tx. Developed and supported UNIX scripting techniques to automate supply-chain management processes using specific industry standard database manipulation methods. Responsible for new development, configuration, deployment and sustaining of project specific programs and scripts on both Windows XP and UNIX environments.
Information Specialist, 2001 - 2002. EDS - Automation Engineer for Texas Instruments, Dallas, Tx. Developed and supported UNIX scripting techniques to automate Semiconductor Chip Manufacturing processes using AutoShell specific industry standard communication methods. Responsible for new development, configuration, deployment and sustaining of project specific machinery for automation manufacturing processes on both Windows NT and UNIX environments.
Information Specialist, 1996 - 2001. EDS - Virtual Reality Center, Plano, Tx. Developed several training Virtual Reality applications that saved Fortune 500 Telecommunications industry clients training time of up to 40-60%. Responsible for configuration, development, deployment of VR applications and implementation of VR peripherals on both Windows NT and UNIX environments. Presented specific VR applications for presales demonstration to vendors and clients.
Advanced Manufacturing / Robotic Engineer, 1995. EDS - Robotic Simulation group, Detroit, Mi. Developed customized paint paths & processes for robotic paint booths at GM; saving 50-80% on path development and deployment. Developed EDS Robotic Paint Off-line programming simulation standards.
Advanced Tool Engineer, 1991 - 1994. Boeing Electronics - Tool Engineering, Irving,Tx. Developed business model with mechanical tool and fabrication metrics with an actual savings/tool of $100k/$1m projects. Designed tools and developed tooling methods for electronic components and assemblies in avionics packages.
Advanced Fabrication and CAD/CAM Development Engineer, 1985 - 1991. Texas Instruments - Fabrication Engineering, Dallas,Tx. Developed CAD/CAM software showing actual savings of design and fabrication of $125k/$1mil annually. Designed and developed mechanical tooling for defense electronic aluminum die cast packages.
Years with Experience - Skill set description in order of preference
I'm looking for a Manufacturing Automation / Technical Leadership consulting position where I may use my strengths and knowledge in manufacturing automation and 3D visualization as part of an innovative, committed and motivated team.